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rocksolid / Hacking / serverside ?

SubjectAuthor
o serverside ?Anonymous

1
Subject: serverside ?
From: Anonymous
Newsgroups: rocksolid.shared.hacking
Organization: def2
Date: Wed, 21 Oct 2020 17:10 UTC
References: 1
Path: i2pn2.org!.POSTED!not-for-mail
From: poster@anon.com (Anonymous)
Newsgroups: rocksolid.shared.hacking
Subject: serverside ?
Date: Wed, 21 Oct 2020 10:10:50 -0700
Organization: def2
Message-ID: <ha.880.42niu0@anon.com>
References: <ha.879.2k0hnm@anon.com>
Content-Type: text/plain; charset=UTF-8
Injection-Info: i2pn2.org; posting-account="def2";
logging-data="31149"; mail-complaints-to="usenet@i2pn2.org"
View all headers
if the game runs on the server, you would have to hack the side itself.
you could also check if there are any giveaways or maybe fixed patterns in there.
if the game runs in the browser, you just have to debug and reverse engineer the scriptcode.

--
Posted on def2


1
rocksolid light 0.7.2
clearneti2ptor