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interests / rec.gambling.lottery / Re: PI and the Lottery

SubjectAuthor
o PI and the LotteryIon Saliu

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Re: PI and the Lottery

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Newsgroups: rec.gambling.lottery
Date: Wed, 12 Apr 2023 04:22:34 -0700 (PDT)
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Subject: Re: PI and the Lottery
From: ionsaliu@gmail.com (Ion Saliu)
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 by: Ion Saliu - Wed, 12 Apr 2023 11:22 UTC

On Thursday, March 2, 2017 at 1:12:27 AM UTC+2, ions...@gmail.com wrote:
> On Tuesday, February 28, 2017 at 7:26:14 PM UTC-5, min...@gmail.com wrote:
> > On Wednesday, April 6, 2016 at 12:13:06 PM UTC-4, ions...@gmail.com wrote:
> > > On Monday, March 14, 2016 at 12:41:39 PM UTC-4, ions...@gmail.com wrote:
> > > > Happy Pie Day 3.14 2016!
> > > >
> > > > It is curious, at best, that many lottery players swear by PI! They take the longest possible string of digits in PI and select lottery numbers to play from it. Of course, sometimes such numbers hit here and there in the hundreds of lottery games worldwide! I haven't heard of a jackpot win though.
> > > >
> > > > 3.1415926535897932384626433832795
> > > >
> > > > Let's play:
> > > >
> > > > 3, 14, 15, 59, 26, 53
> > > > (in order, as required by the WLC).
> > > >
> > > > Ion Saliu,
> > > > Founding Father of Mathematical Atheism
> > > > http://saliu.com/bbs/messages/958.html
> > >
> > > Even more natural than PI is e: the base of... well... the natural logarithm. The logarithmic function is at the heart of the Universe, as it were. The entire Universe is shaped as the logarithmic function. Remember those open-ended spiral shapes of the galaxies (also hurricanes on Earth)...
> > >
> > > So, numeric aficionados (e.g. lottery-krazed forums), let's apply the natural logarithm (ln) to various lottery game formats.
> > >
> > > * 3-digit games (e.g. pick-3 lotteries in USA)
> > > ln(3) = 1.0986122886681096913952452369225
> > > Play examples: 109, 861, 228, 866 etc.
> > >
> > > * 4-digit games (e.g. pick-4 lotteries in USA)
> > > ln(4) = 1.3862943611198906188344642429164
> > > Play examples: 1386, 2943, 6111, 9890, 6188 etc.
> > >
> > > * 5-number games (e.g. lotto-5 worldwide)
> > > ln(5) = 1.6094379124341003746007593332262
> > > Play examples: 1, 6, 16, 9, 43, 12, 24, 34, 41, 10, 37, 22 etc. ("Wheel 'em up, Joe!")
> > >
> > > * 6-number games (e.g. lotto-6 worldwide)
> > > ln(6) = 1.7917594692280550008124773583807
> > > Play examples: 1, 17, 9, 59, 46, 22, 8, 55, 12, 47, 35 etc. ("Wheel 'em up, Kokostirk!")
> > >
> > > You must check for winners before actual play. Look for number strings that haven't won significantly in a long time. The best software for the task is Bright*.exe, component U = Super Utilities, function W = Check Winners. The function can check strings of numbers -- e.g. 12 lotto numbers before wheeling or generating combinations.
> > >
> > > http://saliu.com/free-lotto-lottery.html
> > >
> > > Best of luck to you all, axiomatics!
> > >
> > > Ion Saliu,
> > > Founder of Lottery Mathematics
> >
> > Very interesting. I might try it out. Create 5-number combinations from the numbers in PI, and another from a chosen log(x) number. Backtrack both against history archive. Any relation? Will see.
> Axiomatic:
>
> How about this novel approach? Let's use PI as a randomization seed. I opened the source code of Wheel6 and added this statement:
>
> ' TheSeed = TheSeeder ()
> ' RANDOMIZE TheSeed
> ' FOR I = 1 TO RND(1,1618)
> ' TheSeed = TheSeeder ()
> ' NEXT I
> '
> ' RANDOMIZE TheSeed
>
> RANDOMIZE 3.1415926535897932384626433832795
>
> Wheel6.exe is lotto wheeling software in random-generation mode:
> http://saliu.com/lotto6-software.html
> (Best Lotto Software for 6 Numbers Lottery Games)
> http://saliu.com/ultimate-lotto6-software.html
> (Ultimate Software for All 6-Number Lotto Games)
>
> I chose the '4 of 6' minimum guarantee for 59 numbers. Data file used: UK 6/59 Lotto. Last (most recent) drawing in the file: February 25, 2017
> 18 24 34 38 41 49
>
> I applied just one filter (restriction):
> Del6 = 12000000 (12 million… yes, it gets that high some 15 times in 100 draws).
> Del6 is short for Delta-6. It eliminates all 6-number groups in each of the past draws selected (e.g. 1000000). The groups are in delta format. That is, all groups that have the same deltas are eliminated. If a past combonation was
> 5 15 22 32 46 55
> then the program also eliminates:
>
> 4 14 21 31 45 54
> 6 16 23 33 47 56
> 7 17 24 34 48 57
> etc., etc.
>
> I stopped the Wheel-6 program after some 500 combosnations generated and selected the last 20.
>
> 3 5 8 13 50 57
> 2 7 17 20 45 56
> 2 9 12 38 48 55
> 3 9 32 35 48 59
> 5 9 15 22 54 56
> 7 9 42 47 50 58
> 2 29 44 49 51 58
> 2 14 26 42 50 52
> 2 17 26 34 40 59
> 3 14 26 27 53 58
> 7 17 27 39 49 51
> 8 22 26 36 38 46
> 8 18 42 46 50 55
> 9 13 19 20 30 58
> 9 13 17 47 51 57
> 10 19 28 37 51 55
> 13 21 36 39 47 55
> 15 19 25 29 39 43
> 16 41 45 49 52 56
> 38 40 42 45 46 48
>
> Check it out and see how the 20-combo set fares in the next UK 6/59 lottery draws...

Ultra Axiomatics:

• There is a new useful feature for reading the Usenet posts in Google Groups. The vast majority of newsgroup members use GROUPS.GOOGLE.COM to post and read on the Internet pioneering service, Usenet.

One drawback of the Google service, very useful otherwise, is the default font. It is a proportional font (of variable width, that is). However, initially, Usenet was written and shown in a monospace font.

Many of the statistical reports I posted over the years did not show up in an acceptable format. The original format was typewriter format (the Courier font). I shall inventory the most important posts in this newsgroup and refer the readers to this important thread. Viewing will be better overall.

It is quite easy and simple to add this useful feature to two of your browsers: Chrome and Firefox. Just read this axiomatic thread:

https://groups.google.com/g/rec.gambling.lottery/c/xj1oUsXz5oo?hl=en
• Usenet Redivivus! Best Post Viewing in Google Groups

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