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interests / rec.games.roguelike.nethack / [hackem] Somewhat stuck

SubjectAuthor
o [hackem] Somewhat stuckJanis Papanagnou

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[hackem] Somewhat stuck

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From: janis_papanagnou+ng@hotmail.com (Janis Papanagnou)
Newsgroups: rec.games.roguelike.nethack
Subject: [hackem] Somewhat stuck
Date: Mon, 22 May 2023 19:47:41 +0200
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 by: Janis Papanagnou - Mon, 22 May 2023 17:47 UTC

I'm somewhat stuck with my Samurai in my current Hack'EM game.

My quest nemesis is still on the todo-list - yet I don't see a
point in risking my life for nothing (but The Bell, which I
don't need at the moment).

Moloch's temple is only partly cleared; these demons and priests
close to the altar I avoided. I just teleported to the back
chamber to plunder all their magical loot in that store room.

Vecna ia also still unhandled. - Vecna is dangerous enough if
Elbereth or scare monster works, but with these means "nerfed"
that contact seems unnecessary.

Half of the Valley is cleared, but many spell-casting monsters
are waiting at that trap-protected choke-point in the northern
area. Their spells are effective from distance and dangerous.

So I am a bit clueless what to do next.

An encounter with an armor destroying creature had frustrated
my deeply; IIRC, my dragonhide cloak and MR providing gray
dragon scaled armor vanished, leaving we back without any MR
protection and with (I think) something like 25 pts less AC.

I restored my AC somewhat by +0 armor; a level-drain scaled
body armor and a cloak of displacement (which I don't need
due the an artifact ring with that property; MR would have
been fine). I also wished for The Candle of Eternal Flame
(for TC and other properties of lesser value).

Janis

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