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interests / rec.games.roguelike.nethack / Re: Blind

SubjectAuthor
* BlindSisyphos
+- BlindJanis Papanagnou
`* BlindIsidore Ducasse
 `- BlindYosemite Sam

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Blind

<tpe8sh$3r0cm$1@dont-email.me>

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From: sisyphos2000-usenet@yahoo.de (Sisyphos)
Newsgroups: rec.games.roguelike.nethack
Subject: Blind
Date: Sun, 8 Jan 2023 12:19:45 +0100
Organization: A noiseless patient Spider
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 by: Sisyphos - Sun, 8 Jan 2023 11:19 UTC

Are there any blind players here?
According to the guidebook, there is a possibility.

Re: Blind

<tpha1h$7iqd$1@dont-email.me>

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From: janis_papanagnou+ng@hotmail.com (Janis Papanagnou)
Newsgroups: rec.games.roguelike.nethack
Subject: Re: Blind
Date: Mon, 9 Jan 2023 15:57:52 +0100
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 by: Janis Papanagnou - Mon, 9 Jan 2023 14:57 UTC

On 08.01.2023 12:19, Sisyphos wrote:
> Are there any blind players here?
> According to the guidebook, there is a possibility.

These days this newsgroup generally isn't populated any more
(compared to the times when NH-343 came out), and probably even
less by blind folks. So chances are not that good that you will
get a response.

I seem to recall, though, that long ago there was some interest
and some exchange here concerning that topic. So you might find
some hints if you google/search the newsgroup archives of RGRN.

Janis

Re: Blind

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From: lautreamont@inria.fr (Isidore Ducasse)
Newsgroups: rec.games.roguelike.nethack
Subject: Re: Blind
Date: Tue, 10 Jan 2023 12:04:23 -0000 (UTC)
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 by: Isidore Ducasse - Tue, 10 Jan 2023 12:04 UTC

Not me, sorry, but I'm really interested in this topic, for various
reasons: if you learn some concrete and good solutions, could you please
post them here?

I spent some time reading a Master thesis published some years ago where
an attempt was made to describe the map, but it was rather limited;
I even asked 2 interns to think about it from recent AI perspective, but
they did not progress enough in this direction, it was too hard.
So far, afaik, it boils down using a basic screen reader, but that's
quickly really very annoying I can imagine.

On 2023-01-08, Sisyphos <sisyphos2000-usenet@yahoo.de> wrote:
> Are there any blind players here?
> According to the guidebook, there is a possibility.

Re: Blind

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Subject: Re: Blind
From: niodoru@hotmail.com (Yosemite Sam)
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 by: Yosemite Sam - Wed, 11 Jan 2023 17:47 UTC

On Tuesday, January 10, 2023 at 6:04:25 AM UTC-6, Isidore Ducasse wrote:
> Not me, sorry, but I'm really interested in this topic, for various
> reasons: if you learn some concrete and good solutions, could you please
> post them here?
>
> I spent some time reading a Master thesis published some years ago where
> an attempt was made to describe the map, but it was rather limited;
> I even asked 2 interns to think about it from recent AI perspective, but
> they did not progress enough in this direction, it was too hard.
> So far, afaik, it boils down using a basic screen reader, but that's
> quickly really very annoying I can imagine.
> On 2023-01-08, Sisyphos <sisyphos2...@yahoo.de> wrote:
> > Are there any blind players here?
> > According to the guidebook, there is a possibility.

The map can be printed to paper with a Braille-like tilemap. Many of the tiles could be printed as they are,
alphabet would require Braille. Assume you have this, what could you do with it?

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